The Vitrifier
Project Details
Project Date: June 2025
Tools Used: Affinity, Blender
Project Summary
For this project, I wanted to take a short dive into the process of 3D modeling and animation. The goal was to create a 2D design, and use that design to develop a 3D model. From there, I wanted to get experience in making a complex material for the model, and to also add basic rigging and posing to the model. The result is what I call “The Vitrifier”, or “Prism Monster”, named as such due to the very jagged design, and glass prism like texture I gave to it.